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It is currently Sun Sep 05, 2010 5:02 pm
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Niemand
Manta
Joined: Thu Jan 03, 2008 12:30 am Posts: 20
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 Olde subweapons
Its been a long time since I've played the first game. Can someone tell me how the subweapons differed from 2nd Runner?
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| Thu Mar 06, 2008 4:21 am |
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elektr1k
Site Admin
Joined: Tue Jan 01, 2008 8:44 pm Posts: 174
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 Re: Olde subweapons
GEYSER sucked. PHALANX sucked. HALBERD was okay. MUMMY was better in ZOE1 than it is in ZOE2, in my opinion.
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| Sat Mar 08, 2008 8:00 pm |
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Fox
Orbital Frame Mummyhead
Joined: Sat Jun 07, 2008 9:03 pm Posts: 227 Location: UK
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 Re: Olde subweapons
elektr1k wrote: GEYSER sucked. PHALANX sucked. HALBERD was okay. MUMMY was better in ZOE1 than it is in ZOE2, in my opinion. QFT Alot of the subs in ZOE1 were pretty lame, SNIPER only really had one use, and MUMMY was definitely better in 1. Though I think PHALANX still sucks in 2, No matter how hard you press the button :P
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| Sat Jun 07, 2008 10:44 pm |
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Qwerty
Orbital Frame Cyclops
Joined: Thu Jun 26, 2008 6:47 pm Posts: 184 Location: United States
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 Re: Olde subweapons
I didn't use many of the subweapons in ZOE or ZOE2, but I sort of missed the sniper subweapon in ZOE2. 
_________________ Intel C2Q Q9450 Yorkfield 12MB L2-Cache @ 3.2GHz, G.Skill 2x2GB DDR2-1000 (PC2 8000) Dual Channel, Corsair 750TX, ATI VisionTek Radeon HD4850 512MB, 500GB Seagate Barracuda 7200.11 SATA-II, 200GB Maxtor IDE-150, Microsoft Windows XP Professional SP3
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| Fri Jun 27, 2008 6:21 pm |
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DingoEgret
Spider
Joined: Sun Feb 15, 2009 6:38 am Posts: 106
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 Re: Olde subweapons
They will probly bring it back and add a whole butt load more in the next Zoe if there is one  *prays*
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| Sun Feb 15, 2009 6:46 am |
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VicViper_Leo
Scanner
Joined: Sat Jan 02, 2010 10:34 am Posts: 89 Location: Someday Japan
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 Re: Olde subweapons
Qwerty wrote: I didn't use many of the subweapons in ZOE or ZOE2, but I sort of missed the sniper subweapon in ZOE2.  I found them useless in ZOE1(besides the parts where you must use them to advance) but I thought they were extreamly usefull in ZOE2
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Zone of the Enders 3 @ TGS 2010!
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| Tue Feb 09, 2010 9:12 pm |
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Dingo
Orbital Frame Cyclops
Joined: Sat Mar 20, 2010 11:40 pm Posts: 197 Location: Washington
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 Re: Olde subweapons
Okay here's the list Decoy, Comet, Phlaniex, Halberd, Bounder, Sniper, Geyser, Gauntlet, I feel like I am missing one.
As for the sniper, I found three good uses for it. A, the mission in city 1, B, shooting porters from a distance, and C, staying in a corner, shooting into the target box of an enemy, and they come to you without any back up coming.
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 You get one shot, one shot to do what you want. The only time to not take the shot for what you want is when your ethics and morals say no to it. - Myself
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| Sun Apr 11, 2010 1:17 pm |
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Gado-
Orbital Frame Leopardo
Joined: Sat May 02, 2009 2:02 pm Posts: 707 Location: somewhere in mexico
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 Re: Olde subweapons
Dingo wrote: staying in a corner, shooting into the target box of an enemy, and they come to you without any back up coming. SSSHHHHH don't reveal that to them !!!
_________________ gado and gamer start with "G" n.n
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| Sun Apr 11, 2010 5:17 pm |
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=Jehuty=
Orbital Frame Clod
Joined: Sat Apr 04, 2009 5:07 am Posts: 523 Location: Kuwait
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 Re: Olde subweapons
Ehh, Old sub weapons suck. And I'm glad Kojima made them better in ZOE2.
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 Do You Realise How Many Of My Comrades Died Out There!? - Dingo Egret
Done Requests: Request #1 Request #2 Not active like before, But I still do visit from time to time.
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| Mon Apr 26, 2010 2:34 pm |
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ShadowRunner
Orbital Frame Mummyhead
Joined: Mon Jun 08, 2009 9:34 pm Posts: 233 Location: Within the shadows
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 Re: Olde subweapons
Dingo wrote: As for the sniper, I found three good uses for it. A, the mission in city 1, B, shooting porters from a distance, and C, staying in a corner, shooting into the target box of an enemy, and they come to you without any back up coming. I remembered doing option C because i'm confused with option A. I just shoot them from a distance & they started coming towards me.
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| Tue Apr 27, 2010 5:23 am |
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